Scrap is an easy to play roguelike game. The gameplay focuses on upgrading your robot. Each time you manage to destroy an ennemy, you can pick up some of its parts. The homepage of the game is here; a review can be found here.

When compiling the game, I had to edit some of the files and had #include <string.h> at the beginning of them (each time an error was encountered).

The game needs a console size at least 80×25; since the standard size for a console is 80×24, I had to use fbset in order to change the size of my framebuffer before playing.



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